Strategies

Extract:

A few tips and tricks for starting players:

-Size isn't everything. If your tech is to big, it can get demolished by smaller techs since they can get close enough to where your weapons can't hit. Make a mini tech to use against bigger techs by ramming them and shooting.

-Take EVERYTHING: That spare 1 slot refinery or ore shooter can come in handy if your base is attacked. No panic if you lose a block buying console, because you have five. Seriously, it adds up.

-Shields are your friends: Once you find a battery ANYWHERE, it saves you a TON of headache to encorperate a shield into your build. They're expensive, but worth it.

-Nanomachines, son: Repair modules are great. Expensive, but great. Keep a few at your base, and one in your rover

-AIs are dumb: Seriously, they are. do NOT give them a rover unless you feel like losing it.

-AIs are not useless: They can guard your base. With a rotating base and 2 basic lasers, they don't look like much, but they are capable of defending your base en masse.

-Big machines require complexity: Unlike those AI controlled bots, YOU can't afford to lose a half dozen parts every time you fight. Integrate repair units, shields and batteries into your bot, then laugh hysterically as the parts come rolling in.

-Trees and rocks regenerate: Cutting down trees to refuel your big shielded behemoth is one of the best uses of the generator.

-Tree Hugger: Always set up your base in a forest. This will give you plenty of trees to fuel your juggernaught.

-Lone Wolf: A big giant bot should be designed to last through a few fights before running low on batteries. A good juggernaught doesn't need a base: It has what it needs.

-Overuse, Reuse, Recycle: Once you get the scrapper, your life changes. All those useless blocks? Free Plumbite. A 20th cash gun? Free Alloy. Once you get this, TAKE IT.